End-to-End 360° Video Streaming over HTTP/3: Architecture and Implementation
2025 (English)In: ANRW '25: Proceedings of the 2025 Applied Networking Research Workshop, Association for Computing Machinery (ACM), 2025, p. 9-16Conference paper, Published paper (Refereed)
Abstract [en]
360° video streaming represents a shift in the way media is consumed: Users can immerse themselves, interact and engage with the viewing environment. This paper proposes the design and implementation of an end-to-end 360° video streaming stack on top of emerging Internet standards such as HTTP/3 and MPQUIC. Preliminary experiments with real network traces show that, compared to single-path streaming, multi-path with stream-aware scheduler and non-blocking buffers achieves up to 25% reduction in tile download times, lower rebuffering ratio (down to 0.53), and decreasing tile misses, while providing a higher Structured Similarity Index Measure (SSIM) of around 17.2 dB.
Place, publisher, year, edition, pages
Association for Computing Machinery (ACM), 2025. p. 9-16
Keywords [en]
Acoustic streaming, HTTP, Network architecture, DASH, Design and implementations, End to end, HTTP3, Internet Standard, MPQUIC, QUIC, Streaming, Video 360°, Video-streaming, Video streaming
National Category
Computer Sciences Communication Systems
Research subject
Computer Science
Identifiers
URN: urn:nbn:se:kau:diva-106656DOI: 10.1145/3744200.3744784ISI: 001592913900002Scopus ID: 2-s2.0-105013050480ISBN: 979-8-4007-2009-3 (print)OAI: oai:DiVA.org:kau-106656DiVA, id: diva2:1993920
Conference
ACM/IRTF Applied Networking Research Workshop 2025, Madrid Spain, July 22, 2025.
2025-09-012025-09-012026-02-12Bibliographically approved