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Computer-assisted L2 English language-related activities among Swedish 10-year-olds
Karlstad University, Faculty of Arts and Education. (Centrum för språk- och litteraturdidaktik (CSL))ORCID iD: 0000-0003-0511-4624
2012 (English)In: CALL: Using, learning, knowing: EUROCALL Conference, Gothenburg, Sweden, 22-25 August 2012, Proceedings / [ed] L. Bradley & S. Thous̈eny, Dublin: Research-publishing.net , 2012, 280-285 p.Chapter in book (Refereed)
Abstract [en]

This paper presents findings from a study investigating young Swedish learners’ extramural (out-of-school) contact with English. In contemporary Sweden, the influx of English is great and research has shown that extramural contact with English correlates positively with students’ proficiency in English (Olsson, 2011; Sundqvist, 2009; Sylvén, 2004). While Sylvén (2004) investigates type and amount of involvement in extramural English activities among upper secondary students and Sundqvist (2009) as well as Olsson (2011) among 9th graders, little on the same topic is known about younger learners. However, in a nationwide survey, more than half of Swedish 5th-graders indicate that they have learned English as much or more outside of school as in school (Skolverket, 2004), but empirical studies on the topic remain scarce. Based on data collected from young learners (N = 112; grade 4; age 10), this paper presents results regarding their type and amount of extramural language activities in English as well as in Swedish and other languages. Previous research has shown that digital gaming may contribute to L2 English learning, in particular with regard to vocabulary (Cobb & Horst, 2011; Miller & Hegelheimer, 2006; Ranalli, 2008; Sundqvist & Sylvén, 2012; Turgut & Irgin, 2009). Therefore, the first focus of our presentation is on these young learners’ L2 English language-related use of computers, for instance in playing digital games. A comparison is made between digital gaming habits in English and Swedish. The second focus is on analyses of playing digital games from the perspectives of gender and the learners’ first languages. The final focus is on learner motivation and self-assessed L2 English proficiency.

Place, publisher, year, edition, pages
Dublin: Research-publishing.net , 2012. 280-285 p.
Keyword [en]
CALL, L2, ESL, EFL, young learners, schoolchildren, digital games, self-report, second language acquisition, teaching methodology
National Category
Humanities General Language Studies and Linguistics
Research subject
English
Identifiers
URN: urn:nbn:se:kau:diva-16279ISBN: 978-1-908416-03-2 (print)OAI: oai:DiVA.org:kau-16279DiVA: diva2:581664
Available from: 2013-01-02 Created: 2013-01-02 Last updated: 2014-09-04Bibliographically approved

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  • apa
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