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Improving second language vocabulary through gaming: OASIS Summary of Sundqvist, P. & Wikström, P. (2015) in System
University of Amsterdam.
University of Amsterdam.
Karlstad University, Faculty of Arts and Social Sciences (starting 2013), Center for Language and Literature in Education (from 2013). Karlstad University, Faculty of Arts and Social Sciences (starting 2013), Department of Language, Literature and Intercultural Studies (from 2013). University of Oslo. (ROSE)ORCID iD: 0000-0003-0511-4624
2019 (English)Other (Other academic)
Place, publisher, year, pages
2019.
Keywords [en]
gaming; L2 vocabulary
National Category
Specific Languages Didactics
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URN: urn:nbn:se:kau:diva-76123OAI: oai:DiVA.org:kau-76123DiVA, id: diva2:1382591
Available from: 2020-01-03 Created: 2020-01-03 Last updated: 2020-01-03

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Sundqvist, PiaWikström, Peter
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Center for Language and Literature in Education (from 2013)Department of Language, Literature and Intercultural Studies (from 2013)
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CiteExportLink to record
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