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Ett mobiltelefonspel blir till
2004 (Swedish)Independent thesis Basic level (degree of Bachelor)Student thesis
Abstract [en]

We were assigned by Carbello AB during the spring of 2004 to develop a game for a mobile phone. This report is about how that assignment was done. We have learned several things during the project and you’ll find recommendations of what to do and not to do when you produce applications for a mobile phone. Some of the things you should think of are to create small applications by using some tricks, for example divide the project into smaller parts and of course always keep a good communication with each other and the supervisor. This report describes our ups and downs during the project and tells what we would do different if we ever did a similar project. The result of this project is that we have got an increased understanding about how applications for mobile phones are made and we were able to produce a game that we are very pleased with and that works in the way we intended.

Place, publisher, year, edition, pages
2004. , 61 p.
Identifiers
URN: urn:nbn:se:kau:diva-49245Local ID: DAV C-13OAI: oai:DiVA.org:kau-49245DiVA: diva2:1097642
Subject / course
Computer Science
Available from: 2017-05-22 Created: 2017-05-22

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CiteExportLink to record
Permanent link

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Cite
Citation style
  • apa
  • harvard1
  • ieee
  • modern-language-association-8th-edition
  • vancouver
  • Other style
More styles
Language
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
  • sv-SE
  • Other locale
More languages
Output format
  • html
  • text
  • asciidoc
  • rtf