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Andersson, Henrik
Publications (4 of 4) Show all publications
Magnusson, M., Pettersson, J. S., Bellström, P. & Andersson, H. (2019). Developing Crisis Training Software for Local Governments: From User Needs to Generic Requirements.. In: ndersson B., Johansson B., Barry C., Lang M., Linger H., Schneider C (Ed.), Advances in Information Systems Development: Lecture Notes in Information Systems and Organisation (pp. 79-96). Cham: Springer
Open this publication in new window or tab >>Developing Crisis Training Software for Local Governments: From User Needs to Generic Requirements.
2019 (English)In: Advances in Information Systems Development: Lecture Notes in Information Systems and Organisation / [ed] ndersson B., Johansson B., Barry C., Lang M., Linger H., Schneider C, Cham: Springer, 2019, p. 79-96Chapter in book (Refereed)
Abstract [en]

In this paper, we identify, analyze and propose generic requirements for software aiming at supporting crisis management training in local governments. The study builds on a Swedish-Norwegian R&D project based on a quadruple helix model. A design science approach was applied and the artifact presented in this paper is a list of generic requirements. The generic requirements are divided into overall requirements, requirements connected to the trainer’s role and requirements connected to the trainee’s role. The requirements are also mapped to the problems and opportunities identified in the project. Finally, we present examples of elaborations of the addressed requirements based on software design considerations. The presented requirements and the systems development process that was used provide guidelines for systems analysts and developers in future systems development projects aiming at constructing new software for crisis management training.

Place, publisher, year, edition, pages
Cham: Springer, 2019
Series
Lecture Notes in Information Systems and Organisation, ISSN 2195-4976
Keywords
Crisis Management Training · Crisis Exercises · Design Science Research · Re-quirements Engineering · User Needs Analysis
National Category
Information Systems, Social aspects
Research subject
Computer Science; Information Systems
Identifiers
urn:nbn:se:kau:diva-74875 (URN)10.1007/978-3-030-22993-1_5 (DOI)9783030229924 (ISBN)
Funder
Interreg Sweden-Norway, 20200721
Available from: 2019-09-27 Created: 2019-09-27 Last updated: 2019-11-11
Magnusson, M., Pettersson, J. S., Bellström, P. & Andersson, H. (2018). Developing crisis training software for local governments: From user needs to generic requirements. In: B. Andersson, B. Johansson, S. Carlsson, C. Barry, M. Lang, H. Linger, & C. Schneider (Ed.), Information Systems Development: Designing Digitalization (ISD2018 Proceedings). Paper presented at The 27th International Conference on Information Systems Development (ISD2018)Lund 22-24 Augusti. Lunds universiet
Open this publication in new window or tab >>Developing crisis training software for local governments: From user needs to generic requirements
2018 (English)In: Information Systems Development: Designing Digitalization (ISD2018 Proceedings) / [ed] B. Andersson, B. Johansson, S. Carlsson, C. Barry, M. Lang, H. Linger, & C. Schneider, Lunds universiet , 2018, p. -12Conference paper, Published paper (Refereed)
Abstract [en]

In this paper we analyze and present the generic requirements identified for a software aiming at supporting crisis management training in local governments. The generic requirements are divided into overall requirements, requirements connected to the trainer’s role and requirements connected to the trainee’s role. Moreover, the requirements are mapped to problems as well as opportunities. Finally, we present examples of elaborations of the addressed requirements based on software design considerations. In our work we applied a design science approach and the artifact presented in this paper is a list of generic requirement. The presented requirements and the systems development process used, provide guidelines for systems analysts and developers in future systems development projects aiming at constructing new software for crisis management training

Place, publisher, year, edition, pages
Lunds universiet, 2018
Keywords
Crisis Training, Crisis Exercises, Design Science Research, Requirements Engineering, Needs Analysis
National Category
Information Systems, Social aspects
Research subject
Information Systems
Identifiers
urn:nbn:se:kau:diva-69314 (URN)978-91-7753-876-9 (ISBN)
Conference
The 27th International Conference on Information Systems Development (ISD2018)Lund 22-24 Augusti
Funder
Interreg Sweden-Norway, 20200721
Available from: 2018-09-19 Created: 2018-09-19 Last updated: 2019-07-12Bibliographically approved
Pettersson, J. S., Wik, M. & Andersson, H. (2018). GUI interaction interviews in the evolving map of design research. Lecture Notes in Information Systems and Organisation, 26, 149-167
Open this publication in new window or tab >>GUI interaction interviews in the evolving map of design research
2018 (English)In: Lecture Notes in Information Systems and Organisation, ISSN 2195-4968, Vol. 26, p. 149-167Article in journal (Refereed) Published
Abstract [en]

This chapter presents GUI-ii, Graphical User Interface interaction interview, a method used to remotely discuss, develop and test GUI prototypes with users and stakeholders. Examples of such sessions are presented to demonstrate that the main benefit of GUI-ii is that this way of co-designing allows for interaction-informed discussions around functions and user interfaces, where re-design and hands-on experience can be integrated and efficiently carried out remotely. Using a facilitation tool to enact GUI layout and responses allows participation and evaluation to be mixed in participatory design sessions in a productive way. This form of participatory design is discussed along the dimensions found in Sanders’ Map of Design Research. The discussion concludes that GUI-ii facilitates participation by relaxing demands for physical presence and by allowing people to participate from their own work environment while still making it easy for them to directly influence contents, structure and interaction.

Place, publisher, year, edition, pages
Springer, 2018
Keywords
Design research, GUI-ii, Interview techniques, Participatory design
National Category
Information Systems, Social aspects
Research subject
Information Systems
Identifiers
urn:nbn:se:kau:diva-68068 (URN)10.1007/978-3-319-74817-7_10 (DOI)2-s2.0-85048007892 (Scopus ID)
Available from: 2018-06-26 Created: 2018-06-26 Last updated: 2018-06-27Bibliographically approved
Pettersson, J. S., Wik, M. & Andersson, H. (2017). Wizards of Oz in the Evolving Map of Design Research: Trying to Frame GUI Interaction Interviews. In: Paspallis, N., Raspopoulos, M. Barry, M. Lang, H. Linger, & C. Schneider (Ed.), Information Systems Development: Advances in Methods, Tools and Management (ISD2017 Proceedings): . Paper presented at 26th International Conference on Information Systems Development (ISD2017 Cyprus). Larnaca, Cyprus, September 6-8, 2017.
Open this publication in new window or tab >>Wizards of Oz in the Evolving Map of Design Research: Trying to Frame GUI Interaction Interviews
2017 (English)In: Information Systems Development: Advances in Methods, Tools and Management (ISD2017 Proceedings) / [ed] Paspallis, N., Raspopoulos, M. Barry, M. Lang, H. Linger, & C. Schneider, 2017Conference paper, Published paper (Refereed)
Abstract [en]

We present and discuss GUI-ii, Graphical User Interface interaction interview, a method used to remotely discuss, develop and test GUI prototypes with users and stakeholders. Examples of such sessions are presented to demonstrate that the main benefits of GUI-ii are that this way of co-designing allows for interaction-informed discussions around functions and user interfaces, where re-design and hands-on experience can be integrated and efficiently carried out remotely. Using a facilitation tool to enact GUI layout and responses allows participation and evaluation to take turns in participatory design processes in a productive way. We discuss this form of Participatory Design along the dimensions found in Sanders’ Map of Design Research. The discussion concludes that GUI-ii facilitates participation by relaxing demands for physical presence and by allowing people to participate from their own work environment while still making it easy for them to directly influence contents, structure and interaction.

Keywords
Participatory design, GUI-ii, Interview techniques, Design research.
National Category
Information Systems
Research subject
Information Systems
Identifiers
urn:nbn:se:kau:diva-64774 (URN)978-9963-2288-3-6 (ISBN)
Conference
26th International Conference on Information Systems Development (ISD2017 Cyprus). Larnaca, Cyprus, September 6-8, 2017
Projects
CriseIT
Funder
Interreg Sweden-Norway, 20200721
Available from: 2017-10-24 Created: 2017-10-24 Last updated: 2019-09-26Bibliographically approved
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