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Pettersson, John SörenORCID iD iconorcid.org/0000-0001-6826-3358
Alternative names
Publications (10 of 101) Show all publications
Pettersson, J. S. (2022). Key Concepts for the Effective Use of Digitally Supported Table-Top Crisis Management Exercises. In: Rob Grace, Hossein Baharmand (Ed.), ISCRAM 2022 Conference Proceedings – 19th International Conference on Information Systems for Crisis Response and Management: . Paper presented at 19th International Conference on Information Systems for Crisis Response and Management - ISCRAM 2022– Tarbes, France May 2022 (pp. 864-875). Brussels: ISCRAM Association
Open this publication in new window or tab >>Key Concepts for the Effective Use of Digitally Supported Table-Top Crisis Management Exercises
2022 (English)In: ISCRAM 2022 Conference Proceedings – 19th International Conference on Information Systems for Crisis Response and Management / [ed] Rob Grace, Hossein Baharmand, Brussels: ISCRAM Association, 2022, p. 864-875Conference paper, Published paper (Refereed)
Abstract [en]

Several researchers and contingency agencies have suggested good practices for crisis management exercises. Resource-constrained practitioners in the field report difficulties finding cost-efficient ways to maintain exercise cycles. This paper draws on experiences from working with professional crisis response coordinators who adapted material for table-top exercises to learning management systems, executed the exercises and evaluated team performance. This paper discusses the elimination of bottlenecks and unexpected benefits arising from more flexible exercise designs in terms of synchrony, continuity, and location. While these concepts capture the essence of the various opportunities for flexibility, they need some supporting features in the design of digital exercises. This paper argues for putting emphasis on the writing/speech dichotomy when analysing exercise designs from the perspective of the entire exercise life cycle, including evaluations and preparations for further exercises. Additionally, how requests for individual answers are planned appears to be an effective instrument for efficient exercise design and evaluation during the conducting of an exercise.

Place, publisher, year, edition, pages
Brussels: ISCRAM Association, 2022
Series
ISCRAM Conference proceedings, ISSN 2411-3387 ; 19
Keywords
Crisis Management Teams training, table-top exercises, exercise design, learning management systems
National Category
Information Systems, Social aspects
Research subject
Information Systems
Identifiers
urn:nbn:se:kau:diva-89257 (URN)978-82-8427-099-9 (ISBN)
Conference
19th International Conference on Information Systems for Crisis Response and Management - ISCRAM 2022– Tarbes, France May 2022
Projects
CriseIT 2
Funder
Interreg Sweden-Norway, 20201866
Available from: 2022-06-02 Created: 2022-06-02 Last updated: 2023-01-16Bibliographically approved
Pettersson, J. S. (2022). Key Concepts for the Effective Use of Digitally Supported Table-Top Crisis Management Exercises. In: Proceedings of the International ISCRAM Conference: . Paper presented at 19th International Conference on Information Systems for Crisis Response and Management, ISCRAM 2022; 22 May 2022 through 25 May 2022 (pp. 864-875). Information Systems for Crisis Response and Management, ISCRAM
Open this publication in new window or tab >>Key Concepts for the Effective Use of Digitally Supported Table-Top Crisis Management Exercises
2022 (English)In: Proceedings of the International ISCRAM Conference, Information Systems for Crisis Response and Management, ISCRAM , 2022, p. 864-875Conference paper (Refereed)
Abstract [en]

Several researchers and contingency agencies have suggested good practices for crisis management exercises. Resource-constrained practitioners in the field report difficulties finding cost-efficient ways to maintain exercise cycles. This paper draws on experiences from working with professional crisis response coordinators who adapted material for table-top exercises to learning management systems, executed the exercises and evaluated team performance. This paper discusses the elimination of bottlenecks and unexpected benefits arising from more flexible exercise designs in terms of synchrony, continuity, and location. While these concepts capture the essence of the various opportunities for flexibility, they need some supporting features in the design of digital exercises. This paper argues for putting emphasis on the writing/speech dichotomy when analysing exercise designs from the perspective of the entire exercise life cycle, including evaluations and preparations for further exercises. Additionally, how requests for individual answers are planned appears to be an effective instrument for efficient exercise design and evaluation during the conducting of an exercise.

Place, publisher, year, edition, pages
Information Systems for Crisis Response and Management, ISCRAM, 2022
Keywords
Crisis Management Teams training, exercise design, learning management systems, table-top exercises, Human resource management, Information management, Information systems, Information use, Learning systems, Crisis management, Crisis management team training, Field report, Good practices, Learning management system, Management team, Table-top, Table-top exercise, Team training, Life cycle
Identifiers
urn:nbn:se:kau:diva-97125 (URN)2-s2.0-85171781233 (Scopus ID)9788284270999 (ISBN)
Conference
19th International Conference on Information Systems for Crisis Response and Management, ISCRAM 2022; 22 May 2022 through 25 May 2022
Available from: 2023-10-20 Created: 2023-10-20 Last updated: 2023-10-20
Sibomana, L., Skandrani, S. & Pettersson, J. S. (Eds.). (2022). Proceedings of the 7th International Conference on M4D Mobile Communication Technology for Development: M4D 2022, 28-29 April 2022, Kigali, Rwanda. Paper presented at 7th International Conference on Mobile Communication Technology for Development (M4D2021), Kigali, Rwanda, 28-29 April 2022. Karlstad: Karlstads universitet
Open this publication in new window or tab >>Proceedings of the 7th International Conference on M4D Mobile Communication Technology for Development: M4D 2022, 28-29 April 2022, Kigali, Rwanda
2022 (English)Conference proceedings (editor) (Refereed)
Place, publisher, year, edition, pages
Karlstad: Karlstads universitet, 2022. p. 158
Series
Karlstad University Studies, ISSN 1403-8099 ; 2022:11
Keywords
Internet of Things, IoT, edge AI, mobile phones, mobile communication, community-based media, international development, metaversity
National Category
Information Systems, Social aspects
Research subject
Computer Science; Information Systems; Media and Communication Studies
Identifiers
urn:nbn:se:kau:diva-89297 (URN)978-91-7867-274-5 (ISBN)978-91-7867-284-4 (ISBN)
Conference
7th International Conference on Mobile Communication Technology for Development (M4D2021), Kigali, Rwanda, 28-29 April 2022
Available from: 2022-04-04 Created: 2022-04-04 Last updated: 2022-11-15Bibliographically approved
Pettersson, J. S., Olsson, G. & Andersson, H. (2022). Usability testing of interactive systems conducted by university students during a pandemic. In: Proceedings of the 2022 AIS SIGED International Conference on Information Systems Education and Research: . Paper presented at AIS SIGED International Conference on Information Systems Education and Research,Copenhagen, Denmark, [DIGITAL], December 10-11, 2022. (pp. 114-128). Association for Information Systems
Open this publication in new window or tab >>Usability testing of interactive systems conducted by university students during a pandemic
2022 (English)In: Proceedings of the 2022 AIS SIGED International Conference on Information Systems Education and Research, Association for Information Systems, 2022, p. 114-128Conference paper, Published paper (Refereed)
Abstract [en]

This case study describes a usability testing course in which students learn by practicing several evaluation methods. The on-campus format makes it possible for teachers and students to meet to discuss recorded test sessions and students can observe other students’ execution of pilot studies conducted on campus. The COVID-19 pandemic placed new demands on this course. In-person activities were avoided by some students and many test participants. Some student teams tried remote usability testing. Interestingly, screen recordings (with sound) of the test sessions show that remote testing sometimes helped the students focus more on observation and less on (inappropriately) guiding the test subjects. Another effect was that the students found it easier to recruit participants than during the previous years when the university was teeming with students, lecturers, and non-academic staff. However, the recruited participants were often notably limited to the students’ circles of friends.

Place, publisher, year, edition, pages
Association for Information Systems, 2022
Keywords
usability testing, prototyping, focus groups, remote testing, user participation, COVID-19
National Category
Human Computer Interaction Information Systems, Social aspects Didactics
Research subject
Information Systems
Identifiers
urn:nbn:se:kau:diva-93215 (URN)2-s2.0-85159023494 (Scopus ID)9781713871064 (ISBN)
Conference
AIS SIGED International Conference on Information Systems Education and Research,Copenhagen, Denmark, [DIGITAL], December 10-11, 2022.
Available from: 2023-02-01 Created: 2023-02-01 Last updated: 2023-06-12Bibliographically approved
Lindegren, D., Karegar, F., Kane, B. & Pettersson, J. S. (2021). An evaluation of three designs to engage users when providing their consent on smartphones. Behavior and Information Technology, 40(4), 398-414
Open this publication in new window or tab >>An evaluation of three designs to engage users when providing their consent on smartphones
2021 (English)In: Behavior and Information Technology, ISSN 0144-929X, E-ISSN 1362-3001, Vol. 40, no 4, p. 398-414Article in journal (Refereed) Published
Abstract [en]

The graphical and interactive design of a consent form helps individuals to keep control and pay attention to the information that they are disclosing. In the context of mobile apps we propose and test alternative interaction design solutions for selecting personal information on permission dialogues, namely using checkboxes, a drag-and-drop selection, and a swiping action. We test each proposed design and compare the results in terms of their usability and effectiveness in helping users to be more attentive and aware of their data flow, in other words, to provide their informed consent. This study demonstrates that checkboxes while speedy do not engage the user as much as drag-and-drop or swiping. User satisfaction is positively impacted by these newer ways of giving consent.

Place, publisher, year, edition, pages
Oxon, UK: Taylor & Francis, 2021
Keywords
Consent form, usable privacy, user awareness, permission dialogues, user interfaces, personal data
National Category
Computer and Information Sciences
Research subject
Computer Science; Information Systems
Identifiers
urn:nbn:se:kau:diva-76241 (URN)10.1080/0144929X.2019.1697898 (DOI)000503509000001 ()
Available from: 2020-01-09 Created: 2020-01-09 Last updated: 2021-03-10Bibliographically approved
Eilu, E., Baguma, R., Pettersson, J. S. & Bhuktar, G. D. (Eds.). (2021). Digital Literacy and Socio-Cultural Acceptance of ICT in Developing Countries (1ed.). Cham: Springer
Open this publication in new window or tab >>Digital Literacy and Socio-Cultural Acceptance of ICT in Developing Countries
2021 (English)Collection (editor) (Refereed)
Abstract [en]

This book discusses the role of human computer interaction (HCI) design in fostering digital literacy and promoting socio-cultural acceptance and usage of the  latest ICT innovations in developing countries. The book presents techniques, theories, case studies, and methodologies in HCI design approaches that have been used to foster digital literacy, break the socio-cultural barriers to ICT adoption, and promote the widespread usage of the latest innovations in the health, agriculture, economic, education and social sectors in developing countries. The authors provide insights on how crossing disciplines in HCI such as usability design, user centered design, user experience, anticipated user experience, technology acceptance design, persuasive design, philosophical designs, motivational design, social-cultural oriented designs, and other HCI design approaches have promoted digital literacy and stimulated socio-cultural acceptance and the usage of the latest ICT innovations. The book is relevant in academic, industry and government.

Presents theoretical, practical, and socio-cultural approaches to digital literacy challenges in developing countries;Discusses recent ICT and HCI innovations used to transform the health, agriculture, economic, education and social sectors in developing countries;Provides insights on design opportunities and challenges presented in countries where digital literacy is very low and with complex socio-cultural dynamics.

Place, publisher, year, edition, pages
Cham: Springer, 2021. p. 313 Edition: 1
National Category
Communication Systems Human Aspects of ICT Information Systems, Social aspects
Research subject
Information Systems
Identifiers
urn:nbn:se:kau:diva-85180 (URN)10.1007/978-3-030-61089-0 (DOI)978-3-030-61088-3 (ISBN)978-3-030-61089-0 (ISBN)
Available from: 2021-06-29 Created: 2021-06-29 Last updated: 2021-07-15Bibliographically approved
Magnusson, M., Persson, E., Pettersson, J. S., Bellström, P., Venemyr, G. O., Tallak Bakken, B., . . . Hindersson, E. (2021). Digitalisering av krisövning: Erfarenheter från CriseIT-projekten. Karlstad: Karlstads universitet
Open this publication in new window or tab >>Digitalisering av krisövning: Erfarenheter från CriseIT-projekten
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2021 (Swedish)Report (Other academic)
Abstract [sv]

Genomförandet av övningar är en nyckel till stärkt förmåga att agera effektivt i kris. CriseIT-projekten har haft som mål att bidra till detta genom att skapa möjligheter för kommuner och andra aktörer med krisövningsbehov att öva enklare och oftare.

Det finns en önskan om, och en medvetenhet om behoven av, att öva mer än vad som görs i nuläget i många organisationer. Digitala verktyg är ett sätt att göra det möjligt att öva oftare, med lägre resursåtgång och kortare tid för planering och genomförande. Corona-pandemin har ytterligare gjort det tydligt vilka möjligheter digitaliseringen innebär för att effektivisera processer som tidigare varit inramade av tids-och rumsbegränsningar –t.ex. övning.

Denna rapport syftar till att på ett lättillgängligt sätt redogöra för och diskutera utmaningar och möjligheter med den digitala övningsprocessen, så som den kommit till uttryck i CriseIT-projekten, genom att beskriva metodiska arbetssätt för design, genomförande och utvärdering av digitala krisövningar samt några perspektiv på implementering av digital övningsmetodik i organisationer. Målgrupp för rapporten är den som arbetar med krisberedskap i offentlig eller privat verksamhet, och som önskar lära sig mer om möjligheten att digitalisera sin övningsprocess. Arbetsrapporten är del av resultatredovisning för CriseIT2.

Place, publisher, year, edition, pages
Karlstad: Karlstads universitet, 2021. p. 128
Keywords
risk, sårbarhet, kris, krishantering, riskhantering, krisövning, övning, övningsmetodik, träning, digital krisövning, lärplattform, lärande, LMS, informationssystem, samverkan, gränsregional samverkan, asynkron, synkron, distribuerad, samlokaliserad, planering, henomförande, utvärdering, beredskap, risiko, sårbarhet, øve, krisehåndtering, øvelse, digital øvelse, planlegging, gjennomføring, evaluering, oppfølging, læring, trening, grenseoverskridende, beredskap, opplæring, øvingsform, scenario, scenariobygging, spillmeldinger
National Category
Information Systems, Social aspects Social Sciences Interdisciplinary Information Systems
Identifiers
urn:nbn:se:kau:diva-87107 (URN)978-91-7867-239-4 (ISBN)978-91-7867-259-2 (ISBN)
Projects
CriseIT2 - Implementing Future Crisis Management Training
Funder
Interreg Sweden-Norway, 20201866
Available from: 2021-11-12 Created: 2021-11-12 Last updated: 2021-11-18Bibliographically approved
Pettersson, J. S. & Venemyr, G. O. (2021). Engage the Engaged to Continue Crisis Training and other Lessons Learned from two Demonstration Exercises with LMS. In: E. Insfran, F. González, S. Abrahão, M. Fernández, C. Barry, H. Linger, M. Lang, & C. Schneider (Ed.), Information Systems Development: Crossing Boundaries between Development and Operations (DevOps) in Information Systems (ISD2021 Proceedings): . Paper presented at 29th International Conference of Information Systems Development ISD2021.
Open this publication in new window or tab >>Engage the Engaged to Continue Crisis Training and other Lessons Learned from two Demonstration Exercises with LMS
2021 (English)In: Information Systems Development: Crossing Boundaries between Development and Operations (DevOps) in Information Systems (ISD2021 Proceedings) / [ed] E. Insfran, F. González, S. Abrahão, M. Fernández, C. Barry, H. Linger, M. Lang, & C. Schneider, 2021Conference paper, Published paper (Refereed)
Abstract [en]

The adage practice makes perfect is well-known by safety coordinators and national contingency agencies. However, it has been reported that managers outside the rescue forces have difficulties finding the time to participate in exercises to become able members of their own organisations’ crisis management teams. Moreover, trainers would welcome uncomplicated digital tools for planning and preparing exercises.

To address this, a concept geared towards table-top (seminar) exercises was developed and used in several pilot exercises with trainees who did not belong to the project. We also undertook two demonstration exercises for professionals affiliated with the project, where representatives from different organisations worked through exercise scenarios. Here, we report on these demonstration exercises. Although the participants made good progress through these exercises and also enjoyed the experience sharing opportunities they provided, we noted that there were some traps that lessened the efficient performance of the ICT-supported crisis management training.

Keywords
Collaborative learning, LMS, Crisis management team training
National Category
Information Systems, Social aspects
Research subject
Information Systems; Risk and Environmental Studies
Identifiers
urn:nbn:se:kau:diva-90035 (URN)
Conference
29th International Conference of Information Systems Development ISD2021
Projects
CriseIT 2
Funder
Interreg Sweden-Norway, 20201866
Available from: 2022-06-02 Created: 2022-06-02 Last updated: 2022-09-22Bibliographically approved
Bellström, P., Persson, E., Magnusson, M., Pettersson, J. S., Wik, M., Venemyr, G. O. & Hindersson, E. (2020). Canvas som plattform för digitala krisövningar: Några första resultat från en demonstrationsövning. In: Niklas Jakobsson och Carina Vikström (Ed.), Kursdesign i Canvas: Bidrag från universitetspedagogisk konferens 2019 (pp. 11-42). Karlstad: Karlstads universitet
Open this publication in new window or tab >>Canvas som plattform för digitala krisövningar: Några första resultat från en demonstrationsövning
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2020 (Swedish)In: Kursdesign i Canvas: Bidrag från universitetspedagogisk konferens 2019 / [ed] Niklas Jakobsson och Carina Vikström, Karlstad: Karlstads universitet, 2020, p. 11-42Chapter in book (Other academic)
Abstract [sv]

Övning ger färdighet och det gäller inte bara i traditionell undervisning utan också vid krisledning. Krisledning kännetecknas av att medlemmarna i en krisledningsgrupp ska ansvara för sina respektive verksamhetsområden och genom snabb interaktion och samordning över verksamhetsgränserna mildra effekterna av krisen för organisationen eller samhället som helhet. Det innebär att rollmedvetenhet och kommunikationsförmåga måste tränas för den enskilde så väl som för gruppen som helhet. På gruppnivå är också samverkan och koordinering internt och externt viktigt att öva. Tidigare studier visar att organisationer är intresserade av möjligheten att öva mer via digitala verktyg (Wik et al., 2017). Inom ramen för det till och med 2021 pågående Interregprojektet CriseIT 2 utvecklar vi ett koncept för övningsstöd baserat på lärplattformar. Kapitlet beskriver genom en fallstudie hur en seminarieövning kan genomföras med stöd av lärplattformen Canvas. Data till studien har samlats in genom observationer, enkäter, storgruppsdiskussion och deltagarnas indata till Canvas. Erfarenheter från fallstudien sammanfattas i möjligheter, problem och förbättringsbehov kopplade till Canvas och övningsdesignen, och rekommendationer ges både för krisövning och för undervisning baserad på problematisering och dilemmaövningar i klassrummet.

Place, publisher, year, edition, pages
Karlstad: Karlstads universitet, 2020
Series
Utveckling av undervisning och examination i högre utbildning: utgiven av Universitetspedagogiska enheten vid Karlstads universitet ; 2020:1
Keywords
Övning, digital krisövning, krisledning, Canvas, Canvas i klassrummet
National Category
Educational Sciences
Research subject
Education
Identifiers
urn:nbn:se:kau:diva-81376 (URN)978-91-7867-154-0 (ISBN)978-91-7867-158-8 (ISBN)
Available from: 2020-11-20 Created: 2020-11-20 Last updated: 2022-05-23Bibliographically approved
Karegar, F., Pettersson, J. S. & Fischer-Hübner, S. (2020). The Dilemma of User Engagement in Privacy Notices: Effects of Interaction Modes and Habituation on User Attention. ACM Transactions and Security, 23(1), 1-38, Article ID 5.
Open this publication in new window or tab >>The Dilemma of User Engagement in Privacy Notices: Effects of Interaction Modes and Habituation on User Attention
2020 (English)In: ACM Transactions and Security, ISSN 2471-2566, Vol. 23, no 1, p. 1-38, article id 5Article in journal (Refereed) Published
Abstract [en]

Privacy notices and consent forms are the means of conveying privacy policy information to users. In Europe, a valid consent needs to be confirmed by a clear affirmative action. Despite previous research, it is not yet clear whether user engagement with consent forms via different types of interactions for confirming consent may play a significant role in effectively drawing user attention to the content, even after repeated exposure. We investigate, in a laboratory study, how different types of interactions that engage users with consent forms differ in terms of their effectiveness, efficiency, and user satisfaction. In addition, we examine if and how habituation affects user attention and satisfaction, and the time they spend on giving their consent. We conducted a controlled experiment with 80 participants in four different groups where people either were engaged actively with the policy content via Drag and Drop (DAD), Swipe, or Checkboxes, or were not actively engaged with the content (as the control condition) in a first-exposure phase and in a habituation phase. We measured user attention to consent forms along multiple dimensions, including direct, objective measurements and indirect, self-reported measures. Our results show that the different types of interactions

may affect user attention to certain parts of policy information. In particular, the DAD action results in significantly more user attention to the data items compared to other groups. However, with repeated exposure to consent forms, the difference disappears. We conclude that user engagement with policy content needs to be designed with care, so that attention to substantial policy information is increased and not negatively affected.

Place, publisher, year, edition, pages
ACM Digital Library, 2020
Keywords
Affirmative actions, attention to policy information, habituation, informed consent, privacy notices
National Category
Computer Engineering
Research subject
Computer Science
Identifiers
urn:nbn:se:kau:diva-76844 (URN)10.1145/3372296 (DOI)000571473900005 ()
Projects
Credential, 4896
Funder
EU, Horizon 2020
Available from: 2020-02-19 Created: 2020-02-19 Last updated: 2020-11-05Bibliographically approved
Organisations
Identifiers
ORCID iD: ORCID iD iconorcid.org/0000-0001-6826-3358

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